The “world of video games”, since its origins, has represented for curious and passionate, a fundamental step in everyday life.
Born with the idea of entertaining and cheering its users, video games have quickly conquered men and women of all ages.
This, thanks to the many, sudden and always new “clothes” that over the years have been able to wear in order to renewal.
Captivating graphics and increasingly interactive technologies are the basis for the success of a product.
The esport, considered by many as niche, actually includes enthusiasts and experts in every corner of the world.
We are talking a gathered in network communities or followers of YouTube channels, created by ” Gamers “able to make this, an important means to draw economic benefits.
The non-quantifiable extent of the phenomenon on the one hand discouraged possible investors in the past, but on the other, given the right time and cultivation ground.
The growing demand from users and the continuous attention paid by press and TV, has led the electronic games, to create real leagues of professionals, divided into championships, where players from all over the world take to the field ready to fight .
Literally the translation of e-Sports, is Electronic Sports!
What most amazes those, it is the fact that we find ourselves in front of professional players, real athletes to the full of their physical and mental capabilities, totally distant from the stereotype of the compulsive player that you can easily imagine.
In the leagues, e-Sports are organized in tournaments divided according to their different types of video games, the main and most important competitions are:
. SPORTS:
dedicated to sports and managed by commercial groups such as FIFA and PES.
. STRATEGIC:
dedicated to StarCraft products, and to MOBA (Multiplayer Online Battle Arena) such as Dota 2 and League of Legends.
. SIMULATORY:
dedicated to the simulated world of two and four wheels
. SHOOTING
The e-Sports are a consolidated reality present all over the world, even in Italy, anyone can try starting from less intense challenges online or live.
Goal is win important prizes, made available for every single tournament with figures ranging from a few thousand to millions of dollars.
The competitions can finally be tackled individually (single player) or teams (teams) based on the game for which you decide to compete.
New goals and important investments for the future will make e-Sports an attractive market for all the economic players of the entire planet.
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